Golf Club Selector Game: make practice rounds less predictable
Want to break out of autopilot on the course or at the range? This Golf Club Selector Game adds a little chaos by choosing your next club for you—great for sharpening creativity, distance control, and course management.
Default wheel items (full bag): Putter, 60°, 52°, Wedge, 9 iron, 8 iron, 7 iron, 6 iron, 5 iron, 4 iron, 3 iron, 5 wood, 3 wood, Driver.
How to use this wheel (without ruining your scorecard)
- Pick a moment to use it: every tee shot, every approach, or only when you’re inside 150.
- Treat the result as a constraint, not a punishment—adjust your shot shape, target, and swing intention accordingly.
- Playing with a group? Agree on the rules first (re-spin allowed or one-and-done).
Customize it to match your bag
Click Edit to make the wheel feel like your setup. You can:
- Replace generic labels (like “Wedge”) with your exact club
- Remove clubs you don’t carry
- Add duplicates only if you truly want more chances for the same selection (or use weights instead)
Make it a real drill with weights + elimination mode
- Weighted items: give extra probability to clubs you want to practice (hello, mid-irons), and reduce picks you’re already confident with.
- Elimination mode: automatically removes a club after it’s chosen—ideal for a structured session where you cycle through the entire bag.
Wrap it up by saving your setup and sharing the URL with your foursome—then compare who handled the “wrong club” best.